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Start screen of the game
Writing a script for the time setting and testing to make sure the script work as it supposed to be.
Positioning the camera for the player
Trying out the option to switch pov mode, from 3rd person to 1st person
Track finished
oof, writed a lot of C# scripts
Trying out the score mode
Trying out the time attack mode and also if the follow camare on mini-map is working properly
Learning to design a track using terrain tools on Unity
This game I made is a project of class that I hade to make for showcase
on school to show parents and teachers how far I had progressed at school.
I enjoyed making this project, I had huge inspiration from an old game
called Ford Racing 3 I used to play at Nintendo DS Lite and Mario kart.
I made this game by watching video of Jimmy Vegas. I used no assets
As that I wanted to try my hand at game design using terrain tools.
And most scripts I wrote was all my brain with some help of stack overflow
and Microsoft community.